Saturday, May 3, 2008

Styles List - For the ones that don't read forums

I'll try to work on the blog later, but just to inform you the forum is up and running!!!!! You can check there now for my new screenies of the style system!!!
Edit: i got bored so here it is:
Cigarrete, it's smokin' hot!


Horns, you're a santa's reindeer now!


Paper Hat, who had the trouble to make this shit?


Pirate Hat, Ahoy Matey!!!


Santa's hat, oh oh oh merry christmas!



Silly Hat, well it ain't has fun has Charlie Chaplin, but it's worms size.



Wizard Hat, do some magic and stuff, or you could just blow it up.


Bandana, clean the deck or walk the plank!

New Model


Here you can see our new model of the Worms. We decided to make the Worms a little more warcraft-like by adding a wisp. No this isn't the important part. It is that the wisp is team-colored and is capabel of showing who is the worm's owner. Useful because you will be able to separate the soldiers of your team from the enemy ones.
Also today we added the Bunker protection system and style to the Heroes after they die!

Friday, May 2, 2008

New Unit Made

This is our new worm unit. It is an assassin. Sound strange? Well, this unit is able to attack only Hero units, but its attack power is high enough to wound them badly. It is also moving very fast and it uses a shotgun. These units spawn every 45 seconds along with your other units, but they are a little more important for killing Heroes and they can not help that much in lane control, so it is better to order these worms stay back and hide or use them to kill some overpowered enemy Hero. It is up to you to use them wisely or to send them in the slaughter!

Images

Here are some very first images we got at 25th April:
Bunker - classic fortification and strategic point of the map!
user posted image
Farm - you can see the farm and the crops as well as a farmer worm
user posted image
Fortifications - front of the walls lies the Hell for every worm soldier!
user posted image
Small fortification - Overlooking the walls ready for battle. You can see the river in the background.
user posted image
Heroes Battling - How does this stupid bazooka work? Oh take this n00b!
user posted image
Items Shop - The first shop we made. Needs improvement but it looks good.
user posted image
Village - Just to spice up the map or to rush attacks from these small and peaceful villages.
user posted image
Hero Skill Choosing - Choosing skills when the game begins.
user posted image
Worms on Walls - Ready to protect their lands with their lives!
user posted image
For a better view of the above images try http://warcraft3creations.ipbfree.com/index.php?showtopic=139

First Info to be posted

General Information

Genre: AoS imbued with some things from Footmen Frenzy maps and some more from HeroCraft maps
Players: 2-12 but I think it will be fun with over 10 people
Game Time: 20-90 minutes though it could last longer if the teams are balanced and the players know what they are doing

Startup Information

Ok, so you download the map and get online in B.net to play it with you friends or get to an internet cafe with your friends to try it out. The map loads and the game starts.
First of all you are going to say "This is not DotA-like"! And that is true. There are no towers just walls and some little fortifications known as bunkers. I will explain more later.

When the game starts you must choose a Hero. Important decision and remember that there are many Heroes not just six, you will understand what I mean in the next lines. So let's say you choose your Hero. Now you choose a style. This is done mostly to be able to find your Hero and to separate him from other player's Heroes and also from the creeps. After this step you are guided to the HeroCraft area. You must choose skills for each of your slots.

When you are done picking you will have your UNIQUE hero and you will be able to start AFTER you set your lane. You will do that by choosing your barracks building and setting the rally point by right click to any lane or place you want. You can change this at any time.

Now the battle begins. Control your creeps, ambush enemies and find ways to get over the enemy walls. This is more a game based on strategy than strong Heroes and experienced players. As your Hero levels you can access new items. Get over the enemy walls using your tanks or just push forward in the middle lane to destroy the enemy base. When the monument of one team is destroyed the game ends with the team that destroyed the monument winning.

Remember that all units in the map are weak with very low health but with too big damage. This is an advantage and disadvantage at the same time. Use it well.

More info coming soon...

Welcome

Welcome to our blog!

We are a team of people who are making a Worms 3D map for Warcraft III: The Frozen Throne!
Our team includes the following members up to now:
Hawk07 - Team leader (mostly working with object editor and a little bit with trigger editor)
Velm - Icon Maker/Terrainer (made all of our Icons and the terrain)
Lord-T-Rex - Modeller (made the Worms model and many many more)
DarkHunter1357 - Modeller/UI maker (made most of our custom doodads and also made our UI)
Luthion - Triggerer/Jasser (made most of our systems in the trigger editor)

All project updates will be posted here!
You can mail us at worms3dteam@gmail.com!